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CENGINE

CENGINE is a simple vulkan renderer written in pure C. It is written for experiencing how to create a vulkan renderer in C

CENGINE Characteristics

  • Uses CMake to build the project
  • Can render meshes given that the colour and the vertex coordinates of the mesh and the indices
  • Uses Vertex and Index buffers
  • Has a 3D first person camera to move around
  • Uses GLFW library for windowing and Vulkan as the selected graphics API