Open
Description
Note
Docs moved to https://github.com/GodotModding/gmlwiki
Topic | Status | Documentation |
---|---|---|
ModLoader API | ✔️ | |
- Add Methods Overview table to ModLoaderUserProfile | ✔️ | ➡️ |
ModLoaderMod | ✔️ | ➡️ |
- Update API Method description | ✔️ | ➡️ |
- Update moved methods from ModLoaderMod to ModLoaderModManager |
✔️ | ➡️ |
ModConfigs | ✔️ | ➡️ |
- Writing configs | ✔️ | ➡️ |
- Defining configs via json schema | ✔️ | ➡️ |
- Supported types (can this be found in the schema docs? if not, maybe it should be there instead) | ✔️ | ➡️ |
- New API methods | ✔️ | ➡️ |
- Example config editor repo | ✔️ | ➡️ |
ModUserProfiles | ✔️ | ➡️ |
- Explain profiles | ✔️ | |
- What does the user set | ✔️ | |
- What does the dev set | ✔️ | |
ModLoader Options | ✔️ | ➡️ |
- Explain available option | ✔️ | ➡️ |
- Explain profiles | ✔️ | ➡️ |
- Explain Feature Flag overrides | ✔️ | ➡️ |
Guides | ❌ | |
- Guide on publishing a mod | ✔️ | ➡️ |
- Guide on how to enable steam workshop support | ❌ | |
- Create a guide on how to create mod configs | ✔️ | ➡️ |
Examples | ❌ | |
- Update the example Mod | ❌ | ➡️ |
Godot Project Setup | ✔️ | ➡️ |
- Explain JSON_Schema_Validator | ✔️ | |
- ModLoaderStore Autoload | ✔️ | |
Mod Structure | ✔️ | ➡️ |
- Add a tip to use the Dev Tool to package the mod zip | ✔️ | ➡️ |
Mod Files | ✔️ | ➡️ |
- Update the manifest example | ✔️ | ➡️ |
- Remove ModLoader argument from _init() function examples Edit: This requires code changes as well. - Done in #324 |
✔️ | ➡️ |
Logging | ❌ | ➡️ |
- Add default log file path | ❌ | ➡️ |
- Remove the Methods section - link to the ModLoaderLog API Section instead | ✔️ | ➡️ |
- Add a section on how to set the verbosity via options.tres | ✔️ | ➡️ |