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arguments.js
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/*
NOTE:
====================================================================================================
Parts of the code below could be optimized by using OOP, but due to simplicity and
demonstration purpose, it is kept as it is.
TIP:
Mark a word with the mouse/keyboard to highlite every same word within the whole document(Notepad++)
====================================================================================================
*/
/*
===========
ALL OBJECTS
===========
*/
var Disc =
{
Name: "Disc",//Just needed once in "Reset()"
isChecked: false,
changeStyle: document.getElementById('disc').style,
Reset: document.getElementById('disc-feature'),
hasFeature: function()
{
var Feature = document.getElementById('disc-feature').style
Feature.visibility = "visible";
}
}
var Can =
{
isChecked: false,
changeStyle: document.getElementById('can').style,
Reset: document.getElementById('can-feature'),
hasFeature: function()
{
var Feature = document.getElementById('can-feature').style
Feature.visibility = "visible";
}
}
var Binocular =
{
isChecked: false,
changeStyle: document.getElementById('binocular').style,
Reset: document.getElementById('binocular-feature'),
hasFeature: function()
{
var Feature = document.getElementById('binocular-feature').style
Feature.visibility = "visible";
}
}
var Ingredients =
{
List: [Disc, Can, Binocular],
}
var Substance =
{
isTransformed: false,
hasIngredient: false,
changeForm: document.getElementById('substance'),
/*
ATTENTION:
Object "argument" is converted into an array.
*/
Transforming: function(ingredient)
{
this.isTransformed = true;
//Saving the arguments into an array and cutting out the first parameter "ingredient"
var args = [].slice.call(arguments, 1);
args[0]();
}
}
/*
==========================
CHECKING, TRANSFORM, RESET
==========================
*/
//Purpose: Visualizing check or uncheck the ingredients
function Checking(clicked)
{
var Ingredient = Ingredients.List[clicked];
//Change opacity
if(Ingredient.isChecked === false)
{
Ingredient.isChecked = true;
Ingredient.changeStyle.opacity = 0.5;
}
else
{
Ingredient.isChecked = false;
Ingredient.changeStyle.opacity = 1;
}
}
//Purpose: Shows the result of the fusion
function Transform()
{
var allIngredients = Ingredients.List.length;
//Checking if any ingredient is selected
for(var ingredient = 0; ingredient < allIngredients; ingredient++)
{
if(Ingredients.List[ingredient].isChecked && Substance.isTransformed === false)
{
//For later use
Substance.hasIngredient = true;
}
}
//Not changing the substance form if no ingredient was chosen!
if(Substance.hasIngredient === false)
{
alert("Please choose an ingredient!")
}
else
{
//Changing the look of substance and activating all chosen ingredients features
if(Substance.isTransformed === false)
{
for(var ingredient = 0; ingredient < allIngredients; ingredient++)
{
if(Ingredients.List[ingredient].isChecked)
{
//Object
var selectedIngredient = Ingredients.List[ingredient];
//Method
var Feature = selectedIngredient.hasFeature;
/*
ATTENTION:
This is where the ingredients feature is activated
*/
Substance.Transforming(selectedIngredient, Feature);
}
}
//Visualizing the new form in browser
Substance.changeForm.src="transformation/TV.png";
}
else
{
alert("Please RESET!");
}
}
}//Transform
//Purpose: Resets all changes
function Reset()
{
Substance.hasIngredient = false;
Substance.isTransformed = false;
Substance.changeForm.src="Magic.png";
//Reseting all Ingredients
for(var clicked = 0; clicked < Ingredients.List.length; clicked++)
{
Ingredients.List[clicked].isChecked = false;
Ingredients.List[clicked].changeStyle.opacity = 1;
Ingredients.List[clicked].Reset.style.visibility = "hidden";
//Only for Audio
if(Ingredients.List[clicked].Name === "Disc")
{
Ingredients.List[clicked].Reset.currentTime = 0;
Ingredients.List[clicked].Reset.pause();
}
}
}