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README.md
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# Object Pooling for Unity
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### TODO
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-- [x] Zenject version
+- [x] Zenject support
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## Features
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- Faster in terms of performance than Instantiate/Destroy (Test at the end of README)
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- Easy to use
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- Easy to integrate with already written spawn systems
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- Callbacks OnGet & OnRelease for resseting object state
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+- Works with Zenject
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## How to Install
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### Git Installation (Best way to get latest version)
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