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Hi, I'm running Unity 2021.3 Mac M1 Silicon with the realtime-csg 1.60.1 from this repo.
On import I get the exception below. Any ideas how I can fix?
UPDATE: I guessing a rebuild of the editor dll from the c++ source on M1 is the only way to fix this :/ Booting up my old PC to use instead for now!
DllNotFoundException: RealtimeCSG[1_559] assembly:<unknown assembly> type:<unknown type> member:(null)
RealtimeCSG.NativeMethodBindings.RegisterUnityMethods () (at Library/PackageCache/com.prenominal.realtimecsg@9f25003116/Plugins/Editor/Scripts/Control/Bindings/NativeMethodBindings.cs:112)
RealtimeCSG.UpdateLoop.OnFirstUpdate () (at Library/PackageCache/com.prenominal.realtimecsg@9f25003116/Plugins/Editor/Scripts/Control/Managers/UpdateLoop.cs:190)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:356)