-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmodel_awarded_participant.go
162 lines (131 loc) · 4.2 KB
/
model_awarded_participant.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/*
YASM (Yet Another Skill Management) API
This is an example of using OAuth2 Implicit Flow in a specification to describe security to your API.
API version: 1.73.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the AwardedParticipant type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AwardedParticipant{}
// AwardedParticipant struct for AwardedParticipant
type AwardedParticipant struct {
AwardId *string `json:"awardId,omitempty"`
PersonId *string `json:"personId,omitempty"`
}
// NewAwardedParticipant instantiates a new AwardedParticipant object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAwardedParticipant() *AwardedParticipant {
this := AwardedParticipant{}
return &this
}
// NewAwardedParticipantWithDefaults instantiates a new AwardedParticipant object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAwardedParticipantWithDefaults() *AwardedParticipant {
this := AwardedParticipant{}
return &this
}
// GetAwardId returns the AwardId field value if set, zero value otherwise.
func (o *AwardedParticipant) GetAwardId() string {
if o == nil || IsNil(o.AwardId) {
var ret string
return ret
}
return *o.AwardId
}
// GetAwardIdOk returns a tuple with the AwardId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AwardedParticipant) GetAwardIdOk() (*string, bool) {
if o == nil || IsNil(o.AwardId) {
return nil, false
}
return o.AwardId, true
}
// HasAwardId returns a boolean if a field has been set.
func (o *AwardedParticipant) HasAwardId() bool {
if o != nil && !IsNil(o.AwardId) {
return true
}
return false
}
// SetAwardId gets a reference to the given string and assigns it to the AwardId field.
func (o *AwardedParticipant) SetAwardId(v string) {
o.AwardId = &v
}
// GetPersonId returns the PersonId field value if set, zero value otherwise.
func (o *AwardedParticipant) GetPersonId() string {
if o == nil || IsNil(o.PersonId) {
var ret string
return ret
}
return *o.PersonId
}
// GetPersonIdOk returns a tuple with the PersonId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AwardedParticipant) GetPersonIdOk() (*string, bool) {
if o == nil || IsNil(o.PersonId) {
return nil, false
}
return o.PersonId, true
}
// HasPersonId returns a boolean if a field has been set.
func (o *AwardedParticipant) HasPersonId() bool {
if o != nil && !IsNil(o.PersonId) {
return true
}
return false
}
// SetPersonId gets a reference to the given string and assigns it to the PersonId field.
func (o *AwardedParticipant) SetPersonId(v string) {
o.PersonId = &v
}
func (o AwardedParticipant) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o AwardedParticipant) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.AwardId) {
toSerialize["awardId"] = o.AwardId
}
if !IsNil(o.PersonId) {
toSerialize["personId"] = o.PersonId
}
return toSerialize, nil
}
type NullableAwardedParticipant struct {
value *AwardedParticipant
isSet bool
}
func (v NullableAwardedParticipant) Get() *AwardedParticipant {
return v.value
}
func (v *NullableAwardedParticipant) Set(val *AwardedParticipant) {
v.value = val
v.isSet = true
}
func (v NullableAwardedParticipant) IsSet() bool {
return v.isSet
}
func (v *NullableAwardedParticipant) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAwardedParticipant(val *AwardedParticipant) *NullableAwardedParticipant {
return &NullableAwardedParticipant{value: val, isSet: true}
}
func (v NullableAwardedParticipant) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAwardedParticipant) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}