Open
Description
Suggestion
I think it would be useful to be able to target specific values in a list.
If we store a location in each world, it may be stored under {players::UUID::WORLD::location}
. What if I wanted to get a list of all player locations in the end dimension?
Current Skript
loop {players::*}:
add {players::%loop-index%::end::location} to {_locationlist::*}
New Syntax
set {_locationlist::*} to {players::*::end::location}
Another example is a quest system. What if I wanted the list of all items required for every quest?
Current Skript
loop {quest::*}:
add {quest::%loop-index%::*} to {_questItems::*}
New Syntax
set {_questItems:*} to {quest::*::items::*}
Why?
I want this feature added because it would make list management much easier and allows developers to clean up their redundant loops.
Other
No response
Agreement
- I have read the guidelines above and affirm I am following them with this suggestion.