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Description
Skript/Server Version
[22:33:53 INFO]: [Skript] Server Version: 1.21.4-144-edacfdf (MC: 1.21.4)
[22:33:53 INFO]: [Skript] Skript Version: 2.10.1 (selfbuilt-unknown)
[22:33:53 INFO]: [Skript] Installed Skript Addons:
[22:33:53 INFO]: [Skript] - skript-reflect v2.6 (https://github.com/SkriptLang/skript-reflect)
[22:33:53 INFO]: [Skript] - SkQuery v4.3.1
[22:33:53 INFO]: [Skript] - Fawesk v2.2
[22:33:53 INFO]: [Skript] - Sky v1.1.0
[22:33:53 INFO]: [Skript] Installed dependencies:
[22:33:53 INFO]: [Skript] - WorldGuard v7.0.13-beta-2+5c4848b
Bug Description
There is no player in the EntitySpawnEvent unless by a spawn egg.
Skript is parsing the entity as a player when it shouldn't be.
Expected Behavior
To throw an error saying there is no Player object present in the event.
Steps to Reproduce
on spawn:
message "test" to the player
Errors or Screenshots
No response
Other
Similar issue which this solves #5663
There is also a check to ensure that player entities cannot be spawned when used in the on spawn of a player
Agreement
- I have read the guidelines above and affirm I am following them with this report.