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Commit 0659fc2

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Added warnings to config files
1 parent fbeee0e commit 0659fc2

7 files changed

+7
-7
lines changed

configs/Goroma Demons (ED).ini

+1-1
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@ Loot-WhiteList = golden helmet, sword of valor, red piece of cloth, assassin sta
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Loot-BlackList = steel helmet, steel shield, crossbow, plate legs, longsword, double axe, broadsword, bow, wedding ring, small pitchfork, battle hammer, mysterious fetish, battle shield, iron helmet, demonic skeletal hand, energy ring, mind stone, double axe, scimitar
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[Route]
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Hellhounds = false ; Whether the character continues through the hellhound hole route. (true/random/false)
20+
Hellhounds = false ; Whether the character continues through the hellhound hole route. WARNING: dangerous for druids! (true/random/false)
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East-Bottom-Floor = false ; Whether the character continues through the eastern bottom floor route. (true/random/false)
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Morgaroth-Floor = false ; Whether the character continues through the Morgaroth floor route. (true/random/false)
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configs/Goroma Demons (MS).ini

+1-1
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@ Loot-WhiteList = golden helmet, sword of valor, red piece of cloth, assassin sta
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Loot-BlackList = steel helmet, steel shield, crossbow, plate legs, longsword, double axe, broadsword, bow, wedding ring, small pitchfork, battle hammer, mysterious fetish, battle shield, iron helmet, demonic skeletal hand, energy ring, mind stone, double axe, scimitar
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[Route]
20-
Hellhounds = false ; Whether the character continues through the hellhound hole route. (true/random/false)
20+
Hellhounds = false ; Whether the character continues through the hellhound hole route. WARNING: dangerous for sorcerers! (true/random/false)
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East-Bottom-Floor = false ; Whether the character continues through the eastern bottom floor route. (true/random/false)
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Morgaroth-Floor = false ; Whether the character continues through the Morgaroth floor route. (true/random/false)
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configs/Goroma Demons (RP).ini

+1-1
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ Loot-BlackList = steel helmet, steel shield, crossbow, plate legs, longsword, do
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[Route]
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Hellhounds = false ; Whether the character continues through the hellhound hole route. (true/random/false)
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East-Bottom-Floor = false ; Whether the character continues through the eastern bottom floor route. (true/random/false)
22-
Morgaroth-Floor = false ; Whether the character continues through the Morgaroth floor route. (true/random/false)
22+
Morgaroth-Floor = false ; Whether the character continues through the Morgaroth floor route. WARNING: dangerous for paladins! (true/random/false)
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[Lure]
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Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)

configs/Liberty Bay Bonelords (ED).ini

+1-1
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ First-Floor-South = false ; Whether the character continues through
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Second-Floor = false ; Whether the character continues through the second floor route. (true/random/false)
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Second-Floor-South = false ; Whether the character continues through the second floor southern route. (true/random/false)
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Third-Floor = false ; Whether the character continues through the third floor route. (true/random/false)
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Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. (true/random/false)
24+
Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. WARNING: dangerous below level 100! (true/random/false)
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[Lure]
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Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)

configs/Liberty Bay Bonelords (EK).ini

+1-1
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ First-Floor-South = false ; Whether the character continues through
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Second-Floor = false ; Whether the character continues through the second floor route. (true/random/false)
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Second-Floor-South = false ; Whether the character continues through the second floor southern route. (true/random/false)
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Third-Floor = false ; Whether the character continues through the third floor route. (true/random/false)
24-
Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. (true/random/false)
24+
Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. WARNING: dangerous below level 100! (true/random/false)
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[Lure]
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Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)

configs/Liberty Bay Bonelords (MS).ini

+1-1
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ First-Floor-South = false ; Whether the character continues through
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Second-Floor = false ; Whether the character continues through the second floor route. (true/random/false)
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Second-Floor-South = false ; Whether the character continues through the second floor southern route. (true/random/false)
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Third-Floor = false ; Whether the character continues through the third floor route. (true/random/false)
24-
Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. (true/random/false)
24+
Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. WARNING: dangerous below level 100! (true/random/false)
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[Lure]
2727
Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)

configs/Liberty Bay Bonelords (RP).ini

+1-1
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ First-Floor-South = false ; Whether the character continues through
2121
Second-Floor = false ; Whether the character continues through the second floor route. (true/random/false)
2222
Second-Floor-South = false ; Whether the character continues through the second floor southern route. (true/random/false)
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Third-Floor = false ; Whether the character continues through the third floor route. (true/random/false)
24-
Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. (true/random/false)
24+
Braindeath-Floor = false ; Whether the character continues through the braindeath floor route. WARNING: dangerous below level 100! (true/random/false)
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[Lure]
2727
Amount = 0 ; The amount of creatures to activate lure mode. (0 to disable)

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