Design Patterns Please support my repo with your star. Creational 1- Simple Factory (Factory) 🏭 2- Factory Method (Virtual Constructor) ⚙️ 3- Abstract Factory 🛒 4- Builder 🏗️ 5- Prototype (Clone) 🧬 6- Singleton 🔒 Structural 1- Adapter (Wrapper) 🔌 2- Bridge 🌉 3- Composite (Object Tree) 🌳 4- Decorator (Wrapper) 🎁 5- Facade 🏛️ 6- Flyweight (Cache) 🪶 7- Proxy 🕵️♂️ Behavioral 1- Chain of Responsibility (CoR / Chain of Command) 🔗 2- Command (Action / Transaction) 🎮 3- Interpreter 🧠 4- Iterator 🔄 5- Mediator (Intermediary / Controller) 🧩 6- Memento (Snapshot) 📸 7- Observer (Event-Subscriber / Listener) 👀 8- State 🔀 9- Strategy ♟️ 10- Template Method 📋 11- Visitor 🚶 Microservices 1- API Gateway ❌ 2- Database per Service ❌ 3- Circuit Breaker ❌ 4- Service Discovery ❌ 5- Event Sourcing ❌ 6- CQRS (Command Query Responsibility Segregation) ❌ 7- Saga ❌ 8- Strangler Fig ❌ 9- Bulkhead ❌ 10- Sidecar ❌ Anti-Patterns 1- Magic PushButton ❌ 2- Boat Anchor ❌ 3- Cargo Cult Programming ❌ 4- Error Hiding ❌ 5- Lava Flow ❌ 6- Spaghetti Code ❌ 7- God Object (The Blob) ❌ 8- Copy-Paste Programming ❌ 9- Golden Hammer ❌ 10- Reinventing the Square Wheel ❌