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* MoveDelegate - Callbacks for (engine-events) in order to provide a runtime-independent player-turn. This is needed for telling the engine which card a player sets on the battlefield.
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*DefaultMoveDelegate - Default implementation - mimics turns of a player and provides information about what card has been set on the battlefield.
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*RandomMoveDelegate - Mimics the turn of a player by randomly setting cards on the battlefield.
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* TerminalMoveDelegate - Allows a user to input card-, x- and y- information in order to set a card.
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