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trying to create sprite from PNG without alpha channel results in failure #1391

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@TravisGesslein

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@TravisGesslein

Trying to load a png that doesn't have an alpha channel results in the console outputting something like "cocos2d: file is not an [some file format] file", "cocos3d: file is not an [some other file format] file", and finally "unsupported file format" or something similar.

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