Skip to content

Commit 9e89bda

Browse files
committed
updated for unity 5.1
1 parent 234eb09 commit 9e89bda

File tree

1,397 files changed

+26699
-4083
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

1,397 files changed

+26699
-4083
lines changed

.gitignore

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,8 @@
1-
ios*
1+
/ios/*
22
Temp/*
33
*.apk
4+
/web/*
5+
/webgl/*
6+
/Library/*
7+
.userprefs
8+

Assembly-CSharp-Editor-vs.csproj

Lines changed: 25 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
1919
<DebugType>full</DebugType>
2020
<Optimize>false</Optimize>
2121
<OutputPath>Temp\bin\Debug\</OutputPath>
22-
<DefineConstants>DEBUG;TRACE;UNITY_4_5_0;UNITY_4_5;UNITY_ANDROID;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;UNITY_ANDROID_API;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE;ENABLE_DUCK_TYPING</DefineConstants>
22+
<DefineConstants>DEBUG;TRACE;UNITY_5_0_0;UNITY_5_0;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_OBSOLETE_API_UPDATING;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WWW;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;RENDER_SOFTWARE_CURSOR;UNITY_WEBGL;ENABLE_TEXTUREID_MAP;ENABLE_IL2CPP;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE;ENABLE_DUCK_TYPING</DefineConstants>
2323
<ErrorReport>prompt</ErrorReport>
2424
<WarningLevel>4</WarningLevel>
2525
<NoWarn>0169</NoWarn>
@@ -117,11 +117,35 @@
117117
<Reference Include="Assembly-UnityScript-firstpass">
118118
<HintPath>/Users/arzynik/Development/ios/cluckbutton-tap/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll</HintPath>
119119
</Reference>
120+
<Reference Include="UnityEngine.UI">
121+
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
122+
</Reference>
120123
<Reference Include="IFacebook">
121124
<HintPath>/Users/arzynik/Development/ios/cluckbutton-tap/Assets/Facebook/Scripts/IFacebook.dll</HintPath>
122125
</Reference>
123126
<Reference Include="UnityEditor.Graphs">
124127
<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
128+
</Reference>
129+
<Reference Include="UnityEditor.Android.Extensions">
130+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
131+
</Reference>
132+
<Reference Include="UnityEditor.iOS.Extensions">
133+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/iossupport/UnityEditor.iOS.Extensions.dll</HintPath>
134+
</Reference>
135+
<Reference Include="UnityEditor.BB10.Extensions">
136+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/BlackBerryPlayer/UnityEditor.BB10.Extensions.dll</HintPath>
137+
</Reference>
138+
<Reference Include="UnityEditor.WebGL.Extensions">
139+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
140+
</Reference>
141+
<Reference Include="UnityEditor.LinuxStandalone.Extensions">
142+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
143+
</Reference>
144+
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
145+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
146+
</Reference>
147+
<Reference Include="UnityEditor.OSXStandalone.Extensions">
148+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
125149
</Reference>
126150
</ItemGroup>
127151
<ItemGroup>

Assembly-CSharp-Editor.csproj

Lines changed: 59 additions & 24 deletions
Original file line numberDiff line numberDiff line change
@@ -5,10 +5,10 @@
55
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
66
<ProductVersion>10.0.20506</ProductVersion>
77
<SchemaVersion>2.0</SchemaVersion>
8+
<RootNamespace></RootNamespace>
89
<ProjectGuid>{28882F6D-1834-7553-195C-4E0CC16E98F5}</ProjectGuid>
910
<OutputType>Library</OutputType>
1011
<AppDesignerFolder>Properties</AppDesignerFolder>
11-
<RootNamespace></RootNamespace>
1212
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
1313
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
1414
<FileAlignment>512</FileAlignment>
@@ -19,7 +19,7 @@
1919
<DebugType>full</DebugType>
2020
<Optimize>false</Optimize>
2121
<OutputPath>Temp\bin\Debug\</OutputPath>
22-
<DefineConstants>DEBUG;TRACE;UNITY_4_5_0;UNITY_4_5;UNITY_ANDROID;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;UNITY_ANDROID_API;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE;ENABLE_DUCK_TYPING</DefineConstants>
22+
<DefineConstants>DEBUG;TRACE;UNITY_5_2_2;UNITY_5_2;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_REFLECTION_BUFFERS;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;UNITY_WEBGL;UNITY_WEBGL_API;ENABLE_TEXTUREID_MAP;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_IL2CPP;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_DUCK_TYPING</DefineConstants>
2323
<ErrorReport>prompt</ErrorReport>
2424
<WarningLevel>4</WarningLevel>
2525
<NoWarn>0169</NoWarn>
@@ -28,7 +28,6 @@
2828
<DebugType>pdbonly</DebugType>
2929
<Optimize>true</Optimize>
3030
<OutputPath>Temp\bin\Release\</OutputPath>
31-
<DefineConstants>TRACE</DefineConstants>
3231
<ErrorReport>prompt</ErrorReport>
3332
<WarningLevel>4</WarningLevel>
3433
<NoWarn>0169</NoWarn>
@@ -46,29 +45,23 @@
4645
</Reference>
4746
</ItemGroup>
4847
<ItemGroup>
48+
<Compile Include="Assets\AudienceNetwork\Editor\Android\ManifestMod.cs" />
49+
<Compile Include="Assets\AudienceNetwork\Editor\AudienceNetworkBuild.cs" />
50+
<Compile Include="Assets\AudienceNetwork\Editor\AudienceNetworkPostprocess.cs" />
51+
<Compile Include="Assets\AudienceNetwork\Editor\AudienceNetworkSettingsEditor.cs" />
52+
<Compile Include="Assets\AudienceNetwork\Editor\Utility.cs" />
53+
<Compile Include="Assets\AudienceNetwork\Editor\iOS\PListDict.cs" />
54+
<Compile Include="Assets\AudienceNetwork\Editor\iOS\PListParser.cs" />
4955
<Compile Include="Assets\EZParallax\Editor\EZParallaxEditor.cs" />
56+
<Compile Include="Assets\Facebook\Editor\FacebookBuild.cs" />
5057
<Compile Include="Assets\Facebook\Editor\FacebookPostprocess.cs" />
5158
<Compile Include="Assets\Facebook\Editor\FacebookSettingsEditor.cs" />
59+
<Compile Include="Assets\Facebook\Editor\Utility.cs" />
5260
<Compile Include="Assets\Facebook\Editor\android\FacebookAndroidUtil.cs" />
5361
<Compile Include="Assets\Facebook\Editor\android\ManifestMod.cs" />
5462
<Compile Include="Assets\Facebook\Editor\iOS\FixupFiles.cs" />
55-
<Compile Include="Assets\Facebook\Editor\iOS\PlistMod.cs" />
56-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXBuildFile.cs" />
57-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXBuildPhase.cs" />
58-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXDictionary.cs" />
59-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXFileReference.cs" />
60-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXGroup.cs" />
61-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXList.cs" />
62-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXObject.cs" />
63-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXParser.cs" />
64-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\PBXProject.cs" />
65-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\XCBuildConfiguration.cs" />
66-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\XCConfigurationList.cs" />
67-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\XCFileOperationQueue.cs" />
68-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\XCMod.cs" />
69-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\XCProject.cs" />
70-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\XCSourceFile.cs" />
71-
<Compile Include="Assets\Facebook\Editor\iOS\third_party\XCodeEditor-for-Unity\XCTarget.cs" />
63+
<Compile Include="Assets\Facebook\Editor\iOS\PListDict.cs" />
64+
<Compile Include="Assets\Facebook\Editor\iOS\PListParser.cs" />
7265
<None Include="Assets\Plugins\Android\facebook\res\values\attrs.xml" />
7366
<None Include="Assets\Plugins\Android\facebook\res\layout\com_facebook_picker_activity_circle_row.xml" />
7467
<None Include="Assets\Plugins\Android\AndroidManifest.xml" />
@@ -106,6 +99,8 @@
10699
<None Include="Assets\Plugins\Android\facebook\proguard-project.txt" />
107100
<None Include="Assets\Plugins\Android\facebook\res\drawable\com_facebook_loginbutton_silver.xml" />
108101
<None Include="Assets\Plugins\Android\facebook\res\drawable\com_facebook_picker_list_selector_background_transition.xml" />
102+
<None Include="Assets\Facebook\Scripts\Canvas\Resources\JSSDKBindings.txt" />
103+
<None Include="Assets\AudienceNetwork\Audience Network README.txt" />
109104
<None Include="Assets\Plugins\Android\facebook\res\values-he\strings.xml" />
110105
<None Include="Assets\Plugins\Android\facebook\AndroidManifest.xml" />
111106
<None Include="Assets\Plugins\Android\facebook\res\values-es\strings.xml" />
@@ -114,16 +109,56 @@
114109
<None Include="Assets\Plugins\Android\facebook\res\layout\com_facebook_picker_list_row.xml" />
115110
<None Include="Assets\Plugins\Android\facebook\res\values\styles.xml" />
116111
<None Include="Assets\Plugins\Android\facebook\res\values-xhdpi\dimens.xml" />
117-
<Reference Include="IFacebook">
118-
<HintPath>/Users/arzynik/Development/ios/cluckbutton-tap/Assets/Facebook/Scripts/IFacebook.dll</HintPath>
112+
<Reference Include="Assembly-UnityScript-firstpass">
113+
<HintPath>/Users/arzynik/Development/ios/cluckbutton-tap/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll</HintPath>
114+
</Reference>
115+
<Reference Include="UnityEditor.Advertisements">
116+
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll</HintPath>
117+
</Reference>
118+
<Reference Include="UnityEngine.UI">
119+
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
120+
</Reference>
121+
<Reference Include="UnityEditor.UI">
122+
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
123+
</Reference>
124+
<Reference Include="UnityEngine.Networking">
125+
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
126+
</Reference>
127+
<Reference Include="UnityEditor.Networking">
128+
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
119129
</Reference>
120130
<Reference Include="UnityEditor.Graphs">
121131
<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
132+
</Reference>
133+
<Reference Include="UnityEditor.Android.Extensions">
134+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll</HintPath>
135+
</Reference>
136+
<Reference Include="UnityEditor.iOS.Extensions">
137+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll</HintPath>
138+
</Reference>
139+
<Reference Include="UnityEditor.Tizen.Extensions">
140+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/TizenPlayer/UnityEditor.Tizen.Extensions.dll</HintPath>
141+
</Reference>
142+
<Reference Include="UnityEditor.SamsungTV.Extensions">
143+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll</HintPath>
144+
</Reference>
145+
<Reference Include="UnityEditor.WebGL.Extensions">
146+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
147+
</Reference>
148+
<Reference Include="UnityEditor.LinuxStandalone.Extensions">
149+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
150+
</Reference>
151+
<Reference Include="UnityEditor.WindowsStandalone.Extensions">
152+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
153+
</Reference>
154+
<Reference Include="UnityEditor.OSXStandalone.Extensions">
155+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
156+
</Reference>
157+
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
158+
<HintPath>/Applications/Unity/Unity.app/Contents/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
122159
</Reference>
123160
</ItemGroup>
124161
<ItemGroup>
125-
<ProjectReference Include="Assembly-UnityScript-firstpass.unityproj">
126-
<Project>{891FA38C-A9FF-AC1F-B3F1-7998F03039A2}</Project> <Name>Assembly-UnityScript-firstpass</Name> </ProjectReference>
127162
<ProjectReference Include="Assembly-CSharp.csproj">
128163
<Project>{50B0ED15-ECE7-69FD-9D26-F901090EF9C8}</Project> <Name>Assembly-CSharp</Name> </ProjectReference>
129164
</ItemGroup>

Assembly-CSharp-vs.csproj

100755100644
Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
1919
<DebugType>full</DebugType>
2020
<Optimize>false</Optimize>
2121
<OutputPath>Temp\bin\Debug\</OutputPath>
22-
<DefineConstants>DEBUG;TRACE;UNITY_4_5_0;UNITY_4_5;UNITY_ANDROID;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;UNITY_ANDROID_API;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
22+
<DefineConstants>DEBUG;TRACE;UNITY_5_0_0;UNITY_5_0;ENABLE_2D_PHYSICS;ENABLE_4_6_FEATURES;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MULTIPLE_DISPLAYS;ENABLE_NEW_HIERARCHY;ENABLE_OBSOLETE_API_UPDATING;ENABLE_PHYSICS;ENABLE_PHYSICS_PHYSX3;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_UNITYEVENTS;ENABLE_WWW;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;RENDER_SOFTWARE_CURSOR;UNITY_WEBGL;ENABLE_TEXTUREID_MAP;ENABLE_IL2CPP;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_PRO_LICENSE</DefineConstants>
2323
<ErrorReport>prompt</ErrorReport>
2424
<WarningLevel>4</WarningLevel>
2525
<NoWarn>0169</NoWarn>
@@ -113,6 +113,9 @@
113113
<Reference Include="Assembly-UnityScript-firstpass">
114114
<HintPath>/Users/arzynik/Development/ios/cluckbutton-tap/Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll</HintPath>
115115
</Reference>
116+
<Reference Include="UnityEngine.UI">
117+
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
118+
</Reference>
116119
<Reference Include="IFacebook">
117120
<HintPath>/Users/arzynik/Development/ios/cluckbutton-tap/Assets/Facebook/Scripts/IFacebook.dll</HintPath>
118121
</Reference>

0 commit comments

Comments
 (0)