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retainPedState in setPedAnimation() does not work when latency reduction is set to 1 #1110

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@Einheit-101

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@Einheit-101

Describe the bug
I was surprised when i saw this bug coming back, everyone claimed that retainPedState was working perfectly fine while it was not on my server. I searched for many hours and finally found the cause. Latency_reduction.

To reproduce

  1. Enable latency_reduction
  2. Crouch the player
  3. srun setPedAnimation(me, "grenade", "weapon_throwu", -1, false, true, false, false, 250, true)
  4. The player will be crouched after the animation, but his crouched state is reset. One slight movement and the player is standing again.

Expected behaviour
retainPedState should work when latency_reduction is set to 1

Multi Theft Auto v1.5.7-release-20288

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