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Description
Is your feature request related to a problem? Please describe.
Right now onClientCoreCommand
can be used to know when an user uses a hardcoded clientside command. That's good, but I would like to be able to see the arguments passed to the command, particularly to use certain hardcoded commands as alias for commands in my gamemode.
Describe the solution you'd like
Pass arguments as parameters of onClientCoreCommand
(maybe don't pass the arguments for connect so you don't expose a server password?)
Describe alternatives you've considered
Make it possible to add custom commands with hardcoded commands name.
addCommandHandler("showcol", function ()...end)
wont work
Additional context
No response
Security Policy
- I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.