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_function_gui.py
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"""The FunctionGui class is a Container subclass designed to represent a function.
The core `magicgui` decorator returns an instance of a FunctionGui widget.
"""
from __future__ import annotations
import inspect
import re
from collections import deque
from contextlib import contextmanager
from types import FunctionType
from typing import (
TYPE_CHECKING,
Any,
Callable,
Generic,
NoReturn,
TypeVar,
cast,
)
from psygnal import Signal
from magicgui._type_resolution import resolve_single_type
from magicgui.signature import MagicSignature, magic_signature
from magicgui.widgets import Container, MainWindow, ProgressBar, PushButton
if TYPE_CHECKING:
from collections.abc import Iterator
from pathlib import Path
from typing_extensions import ParamSpec
from magicgui.application import Application, AppRef # noqa: F401
from magicgui.type_map import TypeMap
from magicgui.widgets import TextEdit
from magicgui.widgets.bases import BaseValueWidget
from magicgui.widgets.protocols import ContainerProtocol, MainWindowProtocol
_P = ParamSpec("_P")
else:
_P = TypeVar("_P") # easier runtime dependency than ParamSpec
def _inject_tooltips_from_docstrings(
docstring: str | None, sig: MagicSignature
) -> None:
"""Update `sig` gui options with tooltips extracted from `docstring`."""
from docstring_parser import parse
if not docstring:
return
doc_params: dict[str, str | None] = {
p.arg_name: p.description for p in parse(docstring).params
}
if not doc_params:
return
# deal with the (numpydocs) case when there are multiple parameters separated
# by a comma
for k, v in list(doc_params.items()):
if "," in k:
for split_key in k.split(","):
doc_params[split_key.strip()] = v
del doc_params[k]
for name, description in doc_params.items():
# this is to catch potentially bad arg_name parsing in docstring_parser
# if using napoleon style google docstringss
argname = name.split(" ", maxsplit=1)[0]
desc = description.replace("`", "") if description else ""
# some docstring params may be mislabeled and not appear in the params
if argname in sig.parameters:
# use setdefault so as not to override an explicitly provided tooltip
sig.parameters[argname].options.setdefault("tooltip", desc)
_R = TypeVar("_R")
_KT = TypeVar("_KT")
_VT = TypeVar("_VT")
class FunctionGui(Container, Generic[_P, _R]):
"""Wrapper for a container of widgets representing a callable object.
Parameters
----------
function : Callable
A callable to turn into a GUI
call_button : bool | str | None, optional
If True, create an additional button that calls the original function when
clicked. If a `str`, set the button text. by default False when
auto_call is True, and True otherwise.
The button can be accessed from the `.call_button` property.
layout : str, optional
The type of layout to use. Must be `horizontal` or `vertical`
by default "horizontal".
scrollable : bool, optional
Whether to enable scroll bars or not. If enabled, scroll bars will
only appear along the layout direction, not in both directions.
labels : bool, optional
Whether labels are shown in the widget. by default True
tooltips : bool, optional
Whether tooltips are shown when hovering over widgets. by default True
app : Application | str | None, optional
A backend to use, by default `None` (use the default backend.)
visible : bool, optional
Whether to immediately show the widget. If `False`, widget is explicitly
hidden. If `None`, widget is not shown, but will be shown if a parent
container is shown, by default None.
auto_call : bool, optional
If True, changing any parameter in either the GUI or the widget attributes
will call the original function with the current settings. by default False
result_widget : bool, optional
Whether to display a LineEdit widget the output of the function when called,
by default False
param_options : dict, optional
A dict of name: widget_options dict for each parameter in the function.
Will be passed to `magic_signature` by default `None`
name : str, optional
A name to assign to the Container widget, by default `function.__name__`
persist : bool, optional
If `True`, when parameter values change in the widget, they will be stored to
disk (in `~/.config/magicgui/cache`) and restored when the widget is loaded
again with `persist = True`. By default, `False`.
raise_on_unknown : bool
If True, raise an error if a parameter annotation is not recognized.
Raises
------
TypeError
If unexpected keyword arguments are provided
"""
called = Signal(
object, description="Emitted with the result after the function is called."
)
_widget: ContainerProtocol
def __init__(
self,
function: Callable[_P, _R],
call_button: bool | str | None = None,
layout: str = "vertical",
scrollable: bool = False,
labels: bool = True,
tooltips: bool = True,
app: AppRef | None = None,
visible: bool | None = None,
auto_call: bool = False,
result_widget: bool = False,
param_options: dict[str, dict] | None = None,
name: str | None = None,
persist: bool = False,
raise_on_unknown: bool = False,
type_map: TypeMap | None = None,
**kwargs: Any,
):
from magicgui.type_map import TypeMap
if not callable(function):
raise TypeError("'function' argument to FunctionGui must be callable.")
if type_map is None:
type_map = TypeMap.global_instance()
# consume extra Widget keywords
extra = set(kwargs) - {"annotation", "gui_only"}
if extra:
s = "s" if len(extra) > 1 else ""
raise TypeError(f"FunctionGui got unexpected keyword argument{s}: {extra}")
if param_options is None:
param_options = {}
elif not isinstance(param_options, dict):
raise TypeError("'param_options' must be a dict of dicts")
sig = magic_signature(
function, gui_options=param_options, raise_on_unknown=raise_on_unknown
)
self._return_annotation = resolve_single_type(sig.return_annotation)
self._tooltips = tooltips
if tooltips:
_inject_tooltips_from_docstrings(function.__doc__, sig)
self.persist = persist
self._function = function
self.__wrapped__ = function
# it's conceivable that function is not actually an instance of FunctionType
# we can still support any generic callable, but we need to be careful not to
# access attributes (like `__name__` that only function objects have).
# Mypy doesn't seem catch this at this point:
# https://github.com/python/mypy/issues/9934
name = name or getattr(function, "__name__", None)
if not name:
if hasattr(function, "func"): # partials:
f = getattr(function, "func", None)
name = getattr(f, "__name__", None) or str(function)
else:
name = f"{function.__module__}.{function.__class__}"
self._callable_name = name
super().__init__(
layout=layout,
scrollable=scrollable,
labels=labels,
visible=visible,
widgets=list(sig.widgets(app, type_map).values()),
name=name or self._callable_name,
)
self._type_map = type_map
self._param_options = param_options
self._result_name = ""
self._call_count: int = 0
self._bound_instances: dict[int, FunctionGui] = {}
# a deque of Progressbars to be created by (possibly nested) tqdm_mgui iterators
self._tqdm_pbars: deque[ProgressBar] = deque()
# the nesting level of tqdm_mgui iterators in a given __call__
self._tqdm_depth: int = 0
if call_button is None:
call_button = not auto_call
self._call_button: PushButton | None = None
if call_button:
text = call_button if isinstance(call_button, str) else "Run"
self._call_button = PushButton(gui_only=True, text=text, name="call_button")
if not auto_call: # (otherwise it already gets called)
@self._call_button.changed.connect
def _disable_button_and_call() -> None:
# disable the call button until the function has finished
self._call_button = cast("PushButton", self._call_button)
self._call_button.enabled = False
try:
self.__call__() # type: ignore [call-arg]
finally:
self._call_button.enabled = True
self.append(self._call_button)
self._result_widget: BaseValueWidget | None = None
if result_widget:
self._result_widget = cast(
"BaseValueWidget",
type_map.create_widget(
value=None,
annotation=self._return_annotation,
gui_only=True,
is_result=True,
raise_on_unknown=raise_on_unknown,
),
)
self.append(self._result_widget)
if persist:
self._load(quiet=True)
self._auto_call = auto_call
self.changed.connect(self._on_change)
def _on_change(self) -> None:
if self.persist:
self._dump()
if self._auto_call:
self() # type: ignore [call-arg]
@property
def call_button(self) -> PushButton | None:
"""Return the call button."""
return self._call_button
@property
def call_count(self) -> int:
"""Return the number of times the function has been called."""
return self._call_count
def reset_call_count(self) -> None:
"""Reset the call count to 0."""
self._call_count = 0
@property
def return_annotation(self) -> Any:
"""Return annotation for [inspect.Signature][inspect.Signature] conversion.
ForwardRefs will be resolve when setting the annotation.
"""
return self._return_annotation
@property
def __signature__(self) -> MagicSignature:
"""Return a MagicSignature object representing the current state of the gui."""
return super().__signature__.replace(return_annotation=self.return_annotation)
def __call__(self, *args: _P.args, **kwargs: _P.kwargs) -> _R:
"""Call the original function with the current parameter values from the Gui.
You may pass a `update_widget=True` keyword argument to update the widget
values to match the current parameter values before calling the function.
It is also possible to override the current parameter values from the GUI by
providing args/kwargs to the function call. Only those provided will override
the ones from the gui. A `called` signal will also be emitted with the results.
Returns
-------
result : Any
whatever the return value of the original function would have been.
Examples
--------
```python
gui = FunctionGui(func, show=True)
# then change parameters in the gui, or by setting: gui.param.value = something
gui() # calls the original function with the current parameters
```
"""
update_widget: bool = bool(kwargs.pop("update_widget", False))
sig = self.__signature__
try:
bound = sig.bind(*args, **kwargs)
except TypeError as e:
if "missing a required argument" not in str(e):
raise
match = re.search("argument: '(.+)'", str(e))
missing = match.groups()[0] if match else "<param>"
msg = (
f"{e} in call to '{self._callable_name}{sig}'.\n"
"To avoid this error, you can bind a value or callback to the "
f"parameter:\n\n {self._callable_name}.{missing}.bind(value)"
"\n\nOr use the 'bind' option in the magicgui decorator:\n\n"
f" @magicgui({missing}={{'bind': value}})\n"
f" def {self._callable_name}{sig}: ..."
)
raise TypeError(msg) from None
if update_widget:
self._auto_call, before = False, self._auto_call
try:
self.update(bound.arguments)
finally:
self._auto_call = before
bound.apply_defaults()
self._tqdm_depth = 0 # reset the tqdm stack count
with _function_name_pointing_to_widget(self):
value = self._function(*bound.args, **bound.kwargs)
self._call_count += 1
if self._result_widget is not None:
with self._result_widget.changed.blocked():
self._result_widget.value = value
return_type = sig.return_annotation
if return_type:
for callback in self._type_map.type2callback(return_type):
callback(self, value, return_type)
self.called.emit(value)
return value
def __repr__(self) -> str:
"""Return string representation of instance."""
return f"<{type(self).__name__} {self._callable_name}{self.__signature__}>"
@property
def result_name(self) -> str:
"""Return a name that can be used for the result of this magicfunction."""
return self._result_name or f"{self._callable_name} result"
@result_name.setter
def result_name(self, value: str) -> None:
"""Set the result name of this FunctionGui widget."""
self._result_name = value
def copy(self) -> FunctionGui:
"""Return a copy of this FunctionGui."""
return FunctionGui(
function=self._function,
call_button=self._call_button.text if self._call_button else None,
layout=self.layout,
labels=self.labels,
param_options=self._param_options,
auto_call=self._auto_call,
result_widget=bool(self._result_widget),
app=None,
persist=self.persist,
visible=self.visible,
tooltips=self._tooltips,
scrollable=self._scrollable,
name=self.name,
type_map=self._type_map,
)
def __get__(self, obj: object, objtype: type | None = None) -> FunctionGui:
"""Provide descriptor protocol.
This allows the @magicgui decorator to work on a function as well as a method.
If a method on a class is decorated with `@magicgui`, then accessing the
attribute on an instance of that class will return a version of the FunctionGui
in which the first argument of the function is bound to the instance. (Just like
what you'd expect with the @property decorator.)
Returns
-------
bound : FunctionGui
A new FunctionGui instance.
Examples
--------
```python
>>> class MyClass:
... @magicgui
... def my_method(self, x=1):
... print(locals())
...
>>> c = MyClass()
>>> c.my_method # the FunctionGui that can be used as a widget
# calling it works as usual, with `c` provided as `self`
>>> c.my_method(x=34)
{'self': <__main__.MyClass object at 0x7fb610e455e0>, 'x': 34}
```
"""
if obj is None:
return self
obj_id = id(obj)
if obj_id not in self._bound_instances:
method = getattr(obj.__class__, self._function.__name__)
p0 = next(iter(inspect.signature(method).parameters))
prior, self._param_options = (
self._param_options,
{
p0: {"bind": obj},
**self._param_options,
},
)
try:
self._bound_instances[obj_id] = self.copy()
finally:
self._param_options = prior
return self._bound_instances[obj_id]
def __set__(self, obj: Any, value: Any) -> NoReturn:
"""Prevent setting a magicgui attribute."""
raise AttributeError("Can't set magicgui attribute")
@property
def _dump_path(self) -> Path:
from magicgui._util import user_cache_dir
name = getattr(self._function, "__qualname__", self._callable_name)
name = name.replace("<", "-").replace(">", "-") # e.g. <locals>
return user_cache_dir() / f"{self._function.__module__}.{name}"
def _dump(self, path: str | Path | None = None) -> None:
super()._dump(path or self._dump_path)
def _load(self, path: str | Path | None = None, quiet: bool = False) -> None:
super()._load(path or self._dump_path, quiet=quiet)
class MainFunctionGui(FunctionGui[_P, _R], MainWindow):
"""Container of widgets as a Main Application Window."""
_widget: MainWindowProtocol
def __init__(self, function: Callable[_P, _R], *args: Any, **kwargs: Any) -> None:
super().__init__(function, *args, **kwargs)
self.create_menu_item("Help", "Documentation", callback=self._show_docs)
self._help_text_edit: TextEdit | None = None
def _show_docs(self) -> None:
if not self._help_text_edit:
from magicgui.widgets import TextEdit
docs = self._function.__doc__
html = _docstring_to_html(docs) if docs else "None"
self._help_text_edit = TextEdit(value=html)
self._help_text_edit.read_only = True
self._help_text_edit.width = 600
self._help_text_edit.height = 400
self._help_text_edit.show()
def _docstring_to_html(docs: str) -> str:
"""Convert docstring into rich text html."""
from docstring_parser import parse
ds = parse(docs)
ptemp = "<li><p><strong>{}</strong> (<em>{}</em>) - {}</p></li>"
plist = [ptemp.format(p.arg_name, p.type_name, p.description) for p in ds.params]
params = f"<h3>Parameters</h3><ul>{''.join(plist)}</ul>"
short = f"<p>{ds.short_description}</p>" if ds.short_description else ""
long = f"<p>{ds.long_description}</p>" if ds.long_description else ""
return re.sub(r"`?([^`]+)`?", r"<code>\1</code>", f"{short}{long}{params}")
@contextmanager
def _function_name_pointing_to_widget(function_gui: FunctionGui) -> Iterator[None]:
"""Context in which the name of the function points to the function_gui instance.
When calling the function provided to FunctionGui, we make sure that the name
of the function points to the FunctionGui object itself.
In standard `@magicgui` usage, this will have been the case anyway.
Doing this here allows the function name in a `@magic_factory`-decorated function
to *also* refer to the function gui instance created by the factory, (rather than
to the [~magicgui._magicgui.MagicFactory][magicgui._magicgui.MagicFactory] object).
Examples
--------
>>> @magicgui
>>> def func():
... # using "func" in the body here will refer to the widget.
... print(type(func))
>>>
>>> func() # prints 'magicgui.widgets._function_gui.FunctionGui'
>>> @magic_factory
>>> def func():
... # using "func" in the body here will refer to the *widget* not the factory.
... print(type(func))
>>>
>>> widget = func()
>>> widget() # *also* prints 'magicgui.widgets._function_gui.FunctionGui'
"""
function = function_gui._function
if not isinstance(function, FunctionType):
# it's not a function object, so we don't know how to patch it...
yield
return
func_name = function.__name__
# see https://docs.python.org/3/library/inspect.html for details on code objects
code = function.__code__
if func_name in code.co_names:
# This indicates that the function name was used inside the body of the
# function, and points to some object in the module's global namespace.
# function.__globals__ here points to the module-level globals in which the
# function was defined.
original_value = function.__globals__.get(func_name)
function.__globals__[func_name] = function_gui
try:
yield
finally:
function.__globals__[func_name] = original_value
elif function.__closure__ and func_name in code.co_freevars:
# This indicates that the function name was used inside the body of the
# function, and points to some object defined in a local scope (closure), rather
# than the module's global namespace.
# the position of the function name in code.co_freevars tells us where to look
# for the value in the function.__closure__ tuple.
idx = code.co_freevars.index(func_name)
original_value = function.__closure__[idx].cell_contents
function.__closure__[idx].cell_contents = function_gui
try:
yield
finally:
function.__closure__[idx].cell_contents = original_value
else:
yield