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Description
Building for hololens gives error messages like:
"error CS0117: 'Thread' does not contain a definition for 'Sleep'"
more info:
http://stackoverflow.com/questions/12641223/thread-sleep-replacement-in-net-for-windows-store
In the older version v1.7 there wasn't any threading used, so it probably worked fine..
Probably have to use these to disable threading in hololens platform
https://docs.unity3d.com/Manual/PlatformDependentCompilation.html