Implement role-specific night actions [Copilot Workspace] #19
+68
−1
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Related to #7
Implements role-specific action fields for night actions and updates server logic to handle these actions.
templates/Player.html
to display action fields (Night Kill, Detection, Save) based on the player's role. Players can now select targets for their night actions directly within the game interface.mafia.py
to include a new route/night_action
for processing night action requests. This includes handling 'kill', 'detect', and 'save' actions based on form submissions./process_night_actions
inmafia.py
for future implementation of night actions processing logic. Also, initializes anight_actions
dictionary to store these actions temporarily.For more details, open the Copilot Workspace session.