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Create N3MUS.md #2533
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Hi @n3mus-neal the milestone delivery tables are currently missing the mandatory deliverables as shown in the application template. These should be added to each milestone. Could you update it to adhere closer to the template? Thanks!
pinging @n3mus-neal |
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Also, @n3mus-neal, you mention that 85% of funds would be used for incentivization, but I don't see this listed in the deliverables. Would these fall under "prizepool" ("Conduct between 17-34 tournaments, depending on the prizepool
")? Can you elaborate what it means to "run a tournament"?
Updated based on the earlier made comments and restructured the milestones.
@semuelle @keeganquigley apologies for the slow response! We've fully reworked the milestones to make it more clear. Hopefully this answers your questions! If not, I'm happy to elaborate! |
Project Abstract
N3MUS (https://hub.n3mus.com/) is the go-to gamer acquisition platform, powering high-performing on-chain tournaments that drive real engagement. We help studios reach thousands of real players with a plug-and-play solution that delivers measurable impact fast.
🎮 N3MUS Tournaments
The first fully automated, on-chain tournament platform designed to drive player acquisition, boost retention, and grow revenue. Players complete immersive quests and climb leaderboards, while every score, mission, and reward is logged on-chain for full transparency and trust. Studios get instant access to high-intent gamers.
💥 The N3MUS Effect
Studios call it “the N3MUS effect.” One said: “Our game crashed from the number of gameplays, it was wild.” Another: “Integration was super easy, we were live in under an hour.”
We’ve helped games go from zero to 10,000+ gameplays in just one week.
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Application Checklist
project_name.md
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