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Issues list

enable wayland by default A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#19232 opened May 16, 2025 by BenjaminBrienen Loading…
Add test that repros #11111 (different loader settings produce same asset) A-Assets Load files from disk to use for things like images, models, and sounds C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19094 opened May 6, 2025 by greeble-dev Loading…
Bare Minimum no_std support for bevy_asset A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Release-Note Work that should be called out in the blog due to impact O-Embedded Weird hardware and no_std platforms S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19070 opened May 5, 2025 by bushrat011899 Loading…
Allow entities to be added to a relationship using the new spawn api (remade) A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#19046 opened May 3, 2025 by Freyja-moth Loading… 0.17
Procedural Atmosphere PBR integration A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19037 opened May 2, 2025 by mate-h Loading…
7 tasks
0.17
Add generic item support for RelationshipSourceCollection A-ECS Entities, components, systems, and events D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18925 opened Apr 25, 2025 by Zeenobit Loading…
Component requirements shall need either Default or to be a unit struct. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Macros Code that generates Rust code S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. X-Contentious There are nontrivial implications that should be thought through
#18911 opened Apr 24, 2025 by coolcatcoder Loading…
Add try_add_plugins for apps a la try_insert for entities A-App Bevy apps and plugins D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-SME Decision or review from an SME is required X-Contentious There are nontrivial implications that should be thought through
#18909 opened Apr 23, 2025 by mgi388
feat: implement proof of concept animated gizmos A-Animation Make things move and change over time A-Gizmos Visual editor and debug gizmos C-Feature A new feature, making something new possible S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#18895 opened Apr 21, 2025 by RobWalt Draft
Ignore Default requirements when using unit structs in required components A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out. X-Contentious There are nontrivial implications that should be thought through
#18859 opened Apr 16, 2025 by Freyja-moth
Add inheritance to required Components A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#18854 opened Apr 15, 2025 by Freyja-moth
has_ever_changed and erase_change_history APIs for Ref<>-likes. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Ready-For-Implementation This issue is ready for an implementation PR. Go for it! X-Contentious There are nontrivial implications that should be thought through
#18842 opened Apr 14, 2025 by moonheart08
Add Invalid variant for AssetId, InternalAssetId and UntypedAssetId A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#18800 opened Apr 10, 2025 by hukasu Draft
1 task
Reflecting doesn't auto-convert from i64 to isize A-Reflection Runtime information about types C-Bug An unexpected or incorrect behavior C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#18793 opened Apr 10, 2025 by anlumo
Add named observers A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#18726 opened Apr 5, 2025 by tigerplush
Null type in bevy_reflect A-Reflection Runtime information about types C-Feature A new feature, making something new possible X-Contentious There are nontrivial implications that should be thought through
#18707 opened Apr 3, 2025 by Person-93
Unified interpolation A-Animation Make things move and change over time A-Color Color spaces and color math A-Math Fundamental domain-agnostic mathematical operations C-Code-Quality A section of code that is hard to understand or change M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18674 opened Apr 2, 2025 by NthTensor Draft
🧪 Extract non-pbr logic from bevy_pbr A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#18637 opened Mar 31, 2025 by hukasu Loading…
3 tasks
0.17
Implement System for Box<dyn System> A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18625 opened Mar 30, 2025 by hankjordan Loading…
Add animation transition test A-Animation Make things move and change over time C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18574 opened Mar 27, 2025 by greeble-dev Loading…
Allow relationships to point to their own entity A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#18522 opened Mar 24, 2025 by Jondolf
Event Reflection A-ECS Entities, components, systems, and events A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-SME Decision or review from an SME is required X-Contentious There are nontrivial implications that should be thought through
#18511 opened Mar 24, 2025 by makspll
Restructure morph target pipeline to reduce crate dependencies A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18465 opened Mar 21, 2025 by greeble-dev Loading…
Fix Anchor component inconsistancies A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#18393 opened Mar 18, 2025 by ickshonpe Loading… 0.17
Add tooltip with required components for trait tags on docs.rs A-ECS Entities, components, systems, and events C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#18370 opened Mar 17, 2025 by Weihnachtsbaum Loading…
ProTip! Adding no:label will show everything without a label.